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Forum Home > Openkore Manuals > mon_control.txt

Marizh Panaga Manlicon
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Posts: 29

mon_control.txt

This file allows specific AI control for certain monsters

 

Syntax:

<monster> <attack> <teleport> <search> <skillcancel> <lv> <joblv> <hp> <sp> <weight>

 

<monster>:  Name of monster as found in monsters.txt (not case sensitive)

 

<attack>:

-1 means to leave the monster alone, even if it attacks you.

 0 means to leave the monster alone, unless it attacks you.

 1 means to always auto-attack this monster.

 2 means always aggressive, auto-attack this monster when it appears, even if sitting.

 3 means to attack the monster once (provoke) then leave it, useful for mobbing.

 

<teleport>:

< 0 (-1, -2, etc.) to set exact critical distance for this monster. Teleport, if the monster reaches it.

1 to teleport if the monster is on the screen.

2 to teleport if the monster attacks you.

3 to disconnect if the monster is on your screen.

This is only used in auto-attack mode.

 

<search>: Put a 1 to only attack the monster in the search mode.

This is only used in auto-attack mode.

 

<skillcancel>: Set to 1 if you want to interrupt spells casted by this

monster.

 

<lv>: Only auto-attack this monster if your level is higher than the

specified level.

 

<joblv>: Only auto-attack this monster if your job level is higher than

the specified level.

 

<hp>: Only auto-attack this monster if your HP is higher than the

specified amount. The HP is not specified in percentage.

 

<sp>: Only auto-attack this monster if your SP is higher than the

specified amount. The SP is not specified in percentage.

 

<weight>: Counts this monster as the specified amount aggressives. Supports floating point numbers (eg 1.8237402).

Example:

    (config.txt)

    teleportAuto_minAggressives 6

    teleportAuto_minAggressivesInLock 6

 

    (mon_control.txt)

    Hydra 1 0 0 0 0 0 0 0 0.2

    Merman 1 0 0 0 0 0 0 0 2

 

    If there's five hydras and two sword fish attacks the bot, it won't

    teleport away since the aggressives are counted as 5*0.2 + 2*1 = 3

    However, two marcs and two merman will make it tele away because

    it sees 2*1* + 2*2 = 6 aggressives.

 

 

Monsters not found in this file, or flags not specified will default to:

<attack> = 1


July 7, 2011 at 2:19 PM Flag Quote & Reply

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