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Configuring code for Mage, Wizard, High Wizard, Sage and Professor job in below. Mage Configurations Any of the following skills can be used with this: Cold Bolt, Fire Ball, Fire Bolt, Lightning Bolt, Napalm Beat, Soul Strike, Stone Curse
attackSkillSlot Cold Bolt { lvl 10 dist 8 maxCastTime 0.1 minCastTime 0 sp > 10 stopWhenHit 1 inLockOnly 1 notInTown 1 monsters maxUses }
Energy Coat
useSelf_skill Energy Coat { lvl 1 whenStatusInactive Energy Coat stopWhenHit 1 inLockOnly 0 notWhileSitting 1 notInTown 1 }
Frost Driver
attackSkillSlot Frost Diver { lvl 10 dist 6 maxCastTime 0.1 minCastTime 0.1 sp > 10 monsters target_whenStatusInactive Frozen }
Sight
attackSkillSlot Sight { lvl 1 target_whenStatusActive Hide,Cloaking isSelfSkill 1 dist 1.5 timeout 30 }
Thunderstorm
attackSkillSlot Thunderstorm { lvl 10 maxCastTime 0.1 minCastTime 0 dist 7 aggressives > 2 }
Wizard-High_Wizard Configurations
Earth Spike, Frost Nova, Heaven's Drive, Water Ball
attackSkillSlot Earth Spike { lvl 10 dist 8 maxCastTime 0.1 minCastTime 0 sp > 10 stopWhenHit 1 inLockOnly 1 notInTown 1 monsters maxUses }
Jupitel Thunder
attackSkillSlot Jupitel Thunder { lvl 10 dist 6 maxCastTime 0.1 minCastTime 0.1 sp > 10 monsters target_whenStatusActive Frozen }
Lord of Vermillion, Meteor Storm, Storm Gust
attackSkillSlot Lord of Vermillion { lvl 10 maxCastTime 0.1 minCastTime 0 dist 7 aggressives > 2 }
Sightrasher
attackSkillSlot Sightrasher{ lvl 2 whenStatusActive Sight aggressives 3 dist 1.5 timeout 30 }
Sage-Professor Configurations
Health Conversion
useSelf_skill Health Conversion { lvl 5 maxCastTime 0 minCastTime 0 hp > 60% sp < 30% onAction whenStatusActive whenStatusInactive whenFollowing aggressives monsters notMonsters stopWhenHit 0 inLockOnly 0 notWhileSitting 0 notInTown 0 timeout 0 disabled 0 }
Soul Change
partySkill Soul Change { lvl 10 sp => 60% onAction whenStatusActive whenStatusInactive whenFollowing aggressives monsters notMonsters stopWhenHit 0 inLockOnly 0 notWhileSitting 0 notInTown 1 timeout 0 disabled 0 target target_hp target_isJob target_isNotJob target_whenStatusActive target_whenStatusInactive target_aggressives target_monsters target_timeout 0 target_dead 0 }
Miscellaneous Configuration:
Equip Heal Clip
useSelf_skill_smartHeal 1
equipAuto { leftAccessory clip [1] [vitata] rightAccessory hp < 21% }
useSelf_skill heal { lvl 1 hp < 20% }
Equip Phen Clip
equipAuto { leftAccessory clip [1] [phen] rightAccessory hp > 90% }
Sample Configurations:
mjolnir_05 [tele search for argiope]
attackSkillSlot Storm Gust { lvl 4 sp > 10% aggressives > 1 equip_leftAccessory Glove [Zerom] [1] equip_rightAccessory Glove [Phen] [1] isSelfSkill 1 } attackSkillSlot Napalm Beat { lvl 1 dist 7 sp > 10% monsters poring,drops,poporing equip_leftAccessory Glove [Zerom] [1] equip_rightAccessory Glove [Zerom] [1] } attackSkillSlot Quagmire { lvl 2 dist 10 sp > 10% monsters Argiope maxAttempts 2 maxUses 1 target_whenNotGround Quagmire target_whenStatusInactive Frozen equip_leftAccessory Glove [Zerom] [1] equip_rightAccessory Glove [Zerom] [1] } attackSkillSlot Frost Diver { lvl 10 dist 10 sp > 10% monsters Argiope,Argos target_whenStatusInactive Frozen equip_leftAccessory Glove [Zerom] [1] equip_rightAccessory Glove [Zerom] [1] } attackSkillSlot Jupitel Thunder { lvl 2 dist 10 sp > 10% maxUses 1 monsters Argiope target_whenStatusActive Frozen equip_leftAccessory Glove [Zerom] [1] equip_rightAccessory Glove [Zerom] [1] } attackSkillSlot Fire Bolt { lvl 4 dist 10 sp > 10% monsters mantis equip_leftAccessory Glove [Zerom] [1] equip_rightAccessory Glove [Phen] [1] } attackSkillSlot Fire Bolt { lvl 5 dist 10 sp > 10% monsters flora equip_leftAccessory Glove [Zerom] [1] equip_rightAccessory Glove [Zerom] [1] }
iz_dun04 [tele search for merman]
attackSkillSlot Fire Wall { lvl 10 dist 10 sp > 10% monsters Merman maxUses 1 maxAttempts 2 equip_leftAccessory Glove [Zerom] [1] equip_rightAccessory Glove [Phen] [1] timeout 10 } attackSkillSlot Quagmire { lvl 2 dist 10 sp > 10% monsters Merman maxAttempts 2 maxUses 1 target_whenNotGround Quagmire equip_leftAccessory Glove [Zerom] [1] equip_rightAccessory Glove [Phen] [1] } attackSkillSlot Jupitel Thunder { lvl 5 dist 10 sp > 10% monsters Merman,Strouf previousDamage > 8000 equip_leftAccessory Glove [Zerom] [1] equip_rightAccessory Glove [Phen] [1] } attackSkillSlot Jupitel Thunder { lvl 10 dist 10 sp > 10% monsters Merman,Strouf equip_leftAccessory Glove [Zerom] [1] equip_rightAccessory Glove [Phen] [1] } attackSkillSlot Jupitel Thunder { lvl 5 dist 10 sp > 10% monsters Sword Fish,Obeaune,Marine Sphere equip_leftAccessory Glove [Zerom] [1] equip_rightAccessory Glove [Phen] [1] } attackSkillSlot Jupitel Thunder { lvl 1 dist 10 sp > 10% monsters hydra equip_leftAccessory Glove [Zerom] [1] equip_rightAccessory Glove [Phen] [1] }
After teleport it'll start to heal!
teleportAuto_equip_leftAccessory Clip [Creamy] [1] teleportAuto_equip_rightAccessory Clip [Vitata] [1]
Mobbing Configurations Be sure that your character is geared with good equipment and that your connection is lag-free so that you don't die when handling the monster mobs.
Example : Posted by BotTester.
attackSkillSlot Storm Gust { lvl 4 sp > 10% aggressives > 0 whenAllAggressiveNotFrozen 1 equip_leftAccessory Glove [Zerom] [1] equip_rightAccessory Glove [Phen] [1] isSelfSkill 1 } attackSkillSlot Lord of Vermilion { lvl 10 sp > 10% equip_leftAccessory Glove [Zerom] [1] equip_rightAccessory Glove [Zerom] [1] isSelfSkill 1 aggressives > 3 whenAllAggressiveFrozen 1 } attackSkillSlot Jupitel Thunder { lvl 4 sp > 10% equip_leftAccessory Glove [Zerom] [1] equip_rightAccessory Glove [Zerom] [1] isSelfSkill 0 aggressives > 0 whenAllAggressiveFrozen 1 }
Additional Notes:
If you do not plan on using your mage class char to melee monsters, I would suggest you make the following changes to your config.txt:
attackUseWeapon 0 | |
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